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Project > Milestones
This project involves a number of challenging topics on which basic research
will be conducted throughout the project period. However, our focus will
be on the system as a whole. Thus, we intend to have a skeletal proactive
computing system in operation in year 2 to allow work on its overall interaction.
We will then 'grow' system sophistication by incorporating other modules,
or more sophisticated modules, as they become available.
Year 1:
- Videotape 6 children in Mindstorms tasks, analyze tapes to establish
user and task state categories.
- Develop scheme for training undergraduates in video-tape analysis procedures
- Construct time-synchronized data acquisition system: 6 video cameras,
voice input, eyetracking
- Algorithms for tracking human states and the task activities. (Will
continue throughout the grant period.)
- Computer learning: study models for learning to map from human states
to computer activity. (Will continue throughout grant period.)
Year 2:
- Collect and analyze videotapes of 35 children; create labeled
corpus for computer learning.
- Employ computer learning methods to develop conditions for inferring
appropriate computer actions.
- Implement affective face and voice displays in proactive computer system.
- Complete a skeletal proactive computing system.
Year 3:
- Complete the initial proactive computing system for a simple
Lego task, and begin evaluation with children.
- Develop algorithms to classify beginning subjects by their learning
styles as identified in analyses of base corpus; computer adapts to a
child's personality based on this information.
Year 4:
- Integrate more, and more robust, state detectors into the proactive
computing system.
- Enhance proactive computing system to work with Lego task involving
programming.
- Evaluate alternative methods of computer decision-making.
- Evaluate success of personality detection and adapting to personality
differences with students who are first beginning to use the system.
Year 5:
- Complete a full implementation of the proactive computing system.
- Evaluate the full system and its components in terms of its effects
on student behavior and performance.
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